ubg_3d2d_update_meshtracker_vbuffer
Syntax:
ubg_3d2d_update_meshtracker_vbuffer(meshtracker, vbuffer, prim, format)
Arguments:
Argument Name | Type | Description |
---|---|---|
meshtracker | array | structure to modify |
vbuffer | real | new model to use for collision checks |
prim | real | primitive type (only supports pr_trianglestrip and pr_trianglelist) |
format | array | array containing order of vertex format for the model |
Returns: (array)
Description:
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